Week One

 Game engines

A Game engine or a real-time engine is software that renders and updates in real-time, real-time engines are primarily used in video games but are starting to be used widely in industries such as training and film. In training real-time engines are used for training simulators such as flight sims. In film real-time environments are used as background for film shoots, one example of this is The Mandalorian TV Show.

Initial thoughts on Unreal Engine

Can be quite overwhelming at first but certain things like manipulating objects and moving the camera were quite quick to learn as Maya and Unreal share similar control schemes.

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Reflections

Fleshing out Environment concept: